Map Modification - The Real Saigon 68 CONQUEST
Posted: 08 Dec 2009, 22:52
The original Saigon 1968 features a lot of map errors, allowing players to look and shoot through walls (glitching), as well to use vehicles breaking into certain walls the same way.
The modifications now fix the so called ceiling glitch, the box glitch and the chopper/tank glitch. I used walls to block out vehicles and barbed wire for the standard glitches. Players trying to use them will simply die.
Happy glitching and "no more" messages during the game play.
Furthermore I aimed the infantry purpose of the original Saigon 1968 map and removed the Mi8 chopper (replaced by a Mi8 Cargo), so NVA is now in the same boat like US troops, able to use a transport chopper for a quick location change.
Tanks are gone on both sides, no more Nanny´s, all replaced by UAZ jeeps and US jeeps with and without Mutt´s.
Happy and fair fighting!
Hunter
The modifications now fix the so called ceiling glitch, the box glitch and the chopper/tank glitch. I used walls to block out vehicles and barbed wire for the standard glitches. Players trying to use them will simply die.
Happy glitching and "no more" messages during the game play.
Furthermore I aimed the infantry purpose of the original Saigon 1968 map and removed the Mi8 chopper (replaced by a Mi8 Cargo), so NVA is now in the same boat like US troops, able to use a transport chopper for a quick location change.
Tanks are gone on both sides, no more Nanny´s, all replaced by UAZ jeeps and US jeeps with and without Mutt´s.
Happy and fair fighting!
Hunter