![Image](http://www.newdesignfile.com/postpic/2009/05/old-man-heart-attack-meme_388268.png)
Anyhow, what's the goal of altering the map rotation? In terms of variety there aren't many options left to consider, if any at all. I strongly doubt that maps of the current rotation will be removed, except maybe Atacama Desert, which leaves only these possibilities:
- remove Atacama Desert
- add Harvest Day
- add Nelson Bay
- add Port Valdez
- add Heavy Metal
Heavy Metal is garbage. I think everyone agrees on that. Won't be added.
Port Valdez was part of the map rotation in the past, but got removed quickly due to constant imbalance/baserape. Unlikely to be added, but possible.
Nelson Bay has experienced the same fate as Port Valdez. Also unlikely, but possible.
Harvest Day isn't infantry-friendly, thus not the typical RC map. Very unlikely to be added, but possible.
Conclusion? Our options are very limited. Bad Company will remain repetitive and there is nothing we can do about it. Even if a new map would show up, it would drown in between the other ones. You would need to wait a decade until the new map showed up. Again, if the purpose of adding new maps is more variety, hence more fun, then it will be of no use. But don't get me wrong. It's still better than nothing, but not really satisfying either (at least for experienced players).
However, "challenges" would be great. For example allowing only pistols for one round on a random map. Or using/killing only with 40mm smoke grenades. But that's probably just me being me ...
![Very Happy :D](./images/smilies/icon_biggrin.gif)